Ryan Crowther

San Francisco Bay Area

Ryan.M.Crowther@gmail.com

Experience

 

Dialogue Editor & Sound Design Intern

Berkeley Sound Artists/IMRSV Sound                                                                                       10/2018 – Present
        Audio editing, helped with foley sessions, and sound library cataloguing.

        Worked on projects for films, advertisements, and sound for interactive media.
 

Audio Engineer

Skyline Studios                                                                                                                            10/2018 – Present

        Engineer sessions from talent such as Ayesha Curry, Janet Napolitano, Rita Moreno, and Alice Waters.

        Studio maintenance, outboard gear management, and cable repair.

 

Technical Sound Designer

Somatone Interactive                                                                                                                  11/2018 – Present

        Working on the sound design and implementation for an augmented and virtual reality game for Niantic.

        Environment sounds, interaction sounds, and user interface sounds.
 

Technical Sound Designer

Caffeine                                                                                                                                        03/2016 – 08/2018

        Crafted custom sound design for this 3D platformer game and implemented the sound and music.

        Created sounds from ambiences and actions to dialogue and user interface navigation.
 

Teacher and Tutor

Modular Synthesis                                                                                                                       03/2015 – Present

        Teaching concepts of synthesis and modular systems for use in music, sound design, and experimentation.

        Different sounds range from funky basses and evolving drones to electronic whirs and user interface pops.
 

 

Education

Berklee College of Music                                                                                                            Graduated in 2016

Boston, Massachusetts

Bachelor of Music

Major in Electronic Production and Design

Magna Cum Laude

 

Skills

Music Synthesis: Software/digital synthesizers, analogue/modular synthesizers, Cycling’s Max, Csound

Digital Audio Workstations: Pro Tools, Logic Pro, Reason, Ableton Live

Video Game Software: Unity, Unreal Engine, Wwise, FMOD, GitHub, Perforce

Programming Languages: C#, C++, Swift, HTML

Administrative Software: Word, PowerPoint, Excel, Pages, Keynote

Miscellaneous Software: Native Instruments, Waves, iZotope, Melodyne, Vienna Symphonic Library, Finale

Other: Audio Repair, soldering, cable repair, hardware repair, and instrument repair

Languages: English (native speaker), Spanish (intermediate), Japanese (beginner)