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Audio Engineer



       Sound design, foley, synthesis, voiceover recording, dialogue editing, conforming, surround mixing.    

       Working on product release videos, advertisements, events, and interactive media.

Audio Engineer and Sound Designer

Berkeley Sound Artists/IMRSV Sound

        Sound design, foley, dialogue editing, mixing, audio repair, and file organization.

        Worked on films, advertisements, corporate videos, and interactive media.

Audio Engineer

Skyline Studios


        Engineered sessions from talent such as Ayesha Curry, Janet Napolitano, Rita Moreno, and Alice Waters.

        Studio maintenance, outboard gear management, and hardware repair.

Technical Sound Designer (Contract)

Somatone Interactive


        Sound design and implementation for an augmented reality and virtual reality game for Niantic.

        Environment sounds, interaction sounds, and user interface sounds.

Technical Sound Designer



        Crafted custom sound design for this 3D platformer game and implemented the sound and music.

        Created sounds from ambiences and actions to dialogue and user interface navigation.


Berklee College of Music

Boston, Massachusetts

Bachelor of Music

Major in Electronic Production and Design

Magna Cum Laude



Music Synthesis: Software/digital synthesizers, analogue/modular synthesizers, Cycling’s Max, Csound

Digital Audio Workstations: Pro Tools, Logic Pro, Reason, Ableton Live

Video Game Software: Unity, Unreal Engine, Wwise, FMOD, GitHub, Perforce

Programming Languages: C#, C++, Swift, HTML

Administrative Software: Word, PowerPoint, Excel, Pages, Keynote

Miscellaneous Software: iZotope RX, Matchbox, Melodyne, Vienna Symphonic Library, Finale

Other: Audio Repair, soldering, cable repair, hardware repair, and instrument repair

Languages: English (native speaker), Spanish (intermediate), Japanese (beginner)

Ryan Crowther

San Francisco

05/2019 - Present

10/2018 - 07/2019

10/2018 - 07/2019

11/2018 - 02/2019

03/2016 - 08/2018

Class of 2016

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