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Experience

Dialogue Coordinator

Striking Distance Studios

 

       Editing and integration of dialogue assets and mixing for gameplay and cutscenes for this AAA game.    

       Supervising and tracking recordings sessions and ensuring all lines and proper performance is achieved.


Mixing Engineer

StudioPod Media

 

       Editing, cleaning up, and mixing multiple StudioPod podcasts. Addressing multiple rounds of notes.                  Consulting on how to make their recording set ups cleaner and higher quality both in-person and remote.

 

Audio Engineer

Apple

       Sound design, foley, synthesis, voiceover recording, dialogue editing, conforming, surround mixing.    

       Worked on product release videos, advertisements, events, and interactive media.

Audio Engineer and Sound Designer

Berkeley Sound Artists/IMRSV Sound
 

        Sound design, foley, dialogue editing, mixing, audio repair, and file organization.

        Worked on films, advertisements, corporate videos, and interactive media.
 

Audio Engineer

Skyline Studios

 

        Engineered sessions from talent such as Ayesha Curry, Janet Napolitano, Rita Moreno, and Alice Waters.

        Studio maintenance, outboard gear management, and hardware repair.

Technical Sound Designer (Contract)

Somatone Interactive

 

        Sound design and implementation for an augmented reality and virtual reality game for Niantic.

        Environment sounds, interaction sounds, and user interface sounds.
 

Technical Sound Designer

Caffeine

 

        Crafted custom sound design for this 3D platformer game and implemented the sound and music.

        Created sounds from ambiences and actions to dialogue and user interface navigation.

Education

Berklee College of Music

Boston, Massachusetts

Bachelor of Music

Major in Electronic Production and Design

Magna Cum Laude

 

Skills

Music Synthesis: Software/digital synthesizers, analogue/modular synthesizers, Cycling’s Max, Csound

Digital Audio Workstations: Pro Tools, Logic Pro, Reason, Ableton Live

Video Game Software: Unreal Engine 5, Unity, Wwise, FMOD, Perforce(P4V), GitHub

Programming Languages: C#, C++, Swift, HTML

Administrative Software: Word, PowerPoint, Excel, Pages, Keynote

Miscellaneous Software: iZotope RX, Matchbox, Melodyne, Vienna Symphonic Library, Finale

Other: Audio Repair, soldering, cable repair, hardware repair, and instrument repair

Languages: English (native speaker), Spanish (intermediate), Japanese (beginner)

Ryan Crowther

New York City

Ryan.M.Crowther@gmail.com

05/2022 - Present

 

 

 

 

 

10/2021 - Present

05/2019 - 05/2022

10/2018 - 07/2019

10/2018 - 07/2019

11/2018 - 02/2019

03/2016 - 08/2018

Class of 2016

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